Here’s the story of the Lenticular Encryption project. It came about through a couple of things. I have an interest in art and technology (which I blog about projects, making gifs to illustrate them). Around a few years ago, I was seeing a growth of artists making online animations. I was thinking how artists could make money from their work, and one idea would be to create lenticular prints so they could be physical objects instead of digital online files available anywhere there is a computer. I saw this as the direction it would go eventually, but at the time the resources for an artist to do so were too expensive.
A year or two later I decided to make a lenticular animation myself as a Christmas present for a friend, and after a lot of research, the best software for me was Triaxes – it helped me design the lenticular print the way I wanted to and produce the files which could be sent to a lenticular printer.
Later, an opportunity came up to be part of an online art project called the Widget Art Gallery, which shows online / digital art on iOS and Apple desktop devices. I have been making a lot of GIFs in my time, but wanted to do something different, something that no-one had done before. As I said, I had the idea of how GIFs could become physical objects for animation art, but what about the opposite direction? What if I made an online animation with lenticular techniques? What this direction proved was I could make several animations happen at the same time (in the same image file), but each different animation could be seen with a lenticular sheet in front of it on the screen, depending on the angle. I saw that this could open up creative pathways.
I tried various software (that was free) but they were often not very helpful. With Traixes, the interface worked for me, and gave me the results that I imagined were possible.